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August 22, 2007

Real Life Researchers Study ‘Corrupted Blood’ Virus Plague in World of Warcraft

Filed under: News, World of Warcraft (WoW) — Multi-Player Gamer @ 6:25 am

According to Nina Fefferman of Princeton University in a telephone interview, who worked on the report with her (then) student Eric Lofgren, “It really looked quite a bit like a real disease,”.The virus outbreak  ‘Corrupted Blood’ was an accidental consequence of a software challenge added to the World of Warcraft game in 2005 and was introduced by maker Blizzard Entertainment Inc. as an extra challenge to high-level players. But, just as a real virus might spread, it was accidentally carried out of its virtual containment area.

“Soon, the disease had spread to the densely populated capital cities of the fantasy world, causing high rates of mortality and, much more importantly, the social chaos that comes from a large-scale outbreak of deadly disease,” Ms Fefferman and Mr Lofgren wrote.

….

“No one have ever looked at what would happen when people who are not in a quarantine zone get in and then leave.”

Fefferman will now incorporate such behaviour into her scenarios, and is working with Blizzard to model disease outbreaks in other popular games.

“With very large numbers of players (currently 6.5 million for World of Warcraft), these games provide a population where controlled outbreak simulations may be done seamlessly within the player experience,” she wrote.

Ms Fefferman noted that Ran Balicer of Ben-Gurion University of the Negev in Israel came to a similar conclusion in a paper published in the journal Epidemiology in March.

Read the Full Report HERE 

WoW Gamers Save Guild Member’s Life in Real ‘First’ Life

Filed under: News, World of Warcraft (WoW) — Multi-Player Gamer @ 6:04 am

Talk about asocial? Well, WoW gamers can certainly teach real life people a thing or two! WoW player “Dredd GaRayn” (Level 60 Human Paladin), diagnosed with a rare cancer, had to turn to his fellow guild members who lent a helping hand when his family letters to his congressman and President Bush went unanswered.

According to Dredd GaRayn:

“Last December, before Christmas, I was diagnosed with a very rare and very lethal form of cancer known as Burkitts Lymphoma.

I underwent surgery to remove a mass the size of a softball from my neck that if left in one, maybe two more weeks, would have killed me. I was admitted to the hospital just after the first of the year to undergo three rounds, three months of some of the most intensive chemotherapy done in the industry.

3 months out of chemo I type to you all here and now, 3 months I have tried to heal as fast as I could, learn to walk and type, and get a new job which I just started today making a good salary. But I could not have done this without the support of many people, here in World of Warcraft.

When the state, charities, governor, news agencies, senators and even the president of the united states did not respond to my familys pleas for help to keep a roof over our head, help to keep the power company from shutting us off from a $1,500 power bill and keep food on the table for my kids while we incurred expenses of me missing work, my Guild stepped up.”

Take that, those who think that gamers are losers and have no real life; Dredd would have died if his WoW gamer friends didn’t step in!

August 21, 2007

PC Games - World of Warcraft, the Warlock at level 10

Filed under: World of Warcraft (WoW), MMORPG Games — islandgamer @ 11:42 am

World of Warcraft (WoW) Warlock hitting Level Ten (10)So, I hit level 10 on my Warlock character, Wibbles.  Unlike the imp spell, in order to get the Voidwalker pet you need to complete a  quest. There was no clear indication of where you needed to go however, or even that you were required to complete a quest in order to get the Voidwalker.

I found out from reading various message boards, but it would have been far better if there were some in-game indication for such an integral part of the Warlock repertoire.

As a Gnome, the quest required me to travel to Stormwind to visit the Warlock Trainer there.  This trainer started me off on the first part of the quest into the surrounding countryside to kill an NPC and return an item to the warlock trainer. This was a difficult quest, as the hut in which the NPC was located was surrounded by several level 6 to 8 bandits.

The NPC herself was protected by two bodyguards, so the fight involved you somehow clearing the surrounding area of bandits so you would not get jumped, and then somehow defeating all three NPCs.  This wasn’t easy, and I almost gave up thinking that I needed a group. However, I had already run so darn far and cleared the surrounding bandits that I didn’t feel like waiting. So I persevered. Accompanied only by my pet Imp, Chomir, I cast several D.O.T.S on the primary NPC whom I had to kill, and then instructed Chomir to attack one of the advancing bodyguards. Meanwhile, I ran like crazy for a nearby river which was unfortunately crawling with hostile murlocs.

After I returned from the graveyard, which was itself a long trek, the primary quest NPC was still dead. I ran quickly to the body, which unfortunately had fallen close to the door of the hut and within aggro range of the two NPCs inside, and stared looting. This allowed me to recover the magical choker that was required. I now had to turn my attention to the two bodyguards that were attacking Chomir. A Fear, then a few damage over time spells such as Corruption and Immolate soon had them chasing after me. I made a desperate run for the river again, and managed to take them down…but unfortunately I drew the attention of several now respawning bandits.

The trip from the graveyard back to the NPC inside Stormwind was a shorter one. Once he got the Choker, he sent me on another quest to subdue a summoned Voidwalker. This second part of the voidwalker quest is a bit tricky since you need to go down some stairs behind the NPC, which I did not find readily apparent from the quest dialogue. Eventually after making your way through an unnecessary maze of rooms (how about a straight path to the summoning room!) you find yourself in a room with another acolyte and an odd pink symbol on the floor. Chomir and I managed to quickly dispatch the voidwalker, which clearly was not up to the regular strength of a summoned Voidwalker. I am certainly not complaining about this fact at all , though!

World of Warcraft Warlock With Voidwalker  At the end of the quest, I gained the ability to summon a VoidWalker. See my fearsome blue marshmellow : THANNOS!

I also got introduced to the idea of SoulShards. SoulShards take up a slot in your inventory, and you need them for summoning Voidwalkers, Succubi (another Rogue pet you get later) , healthstones and other Warlock goodies. They are quite easy to obtain. You cast Soul Drain on any creature that would give you XP, and if it dies while you are Soul Draining it , you get a soulshard in your inventory. This means that if you are ever in need of soulshards just go find something lower in level and easily kill it, and get a soulshard. You’re not required to face off against equal or even higher level opponents to obtain them. 

So how is playing with the Voidwalker? Quite different from the scrappy fights I used to have with Chomir, the imp. Thannos isn’t able to deal out much damage, but he has high armor that reduces the damage he receives by about 30%. A Warlock relies on spells that deal damage to opponents over a period of time, say 5 damage every second for 10 seconds or something similar. So the fact that Thannos can stand there and take hits and the attention of opponents from my fragile Warlock gives my D.O.T spells time to work and defeat whatever we’re fighting.Between my D.O.T spells and Thannos’ armor we can probably handle about two to three even level opponents at a time, with me making use of Fear to have one or more of the opponents flee in terror, further giving my D.O.T spells the time they need to work. My Warlock can also cast Shadow Bolt, which does damage immediately to an opponent, but takes nearly 3 seconds to cast.

All in all, the Voidwalker is a game changing addition to the Warlock’s repertoire. Before you give up on playing the class you need to get to Level 10 and experience the gameplay with the Voidwalker, as this will be your style of play for most of your Warlock’s gameplay. I suspect things will change again when you get your Succubus at level 20. I’ll report back soon on play with Wibbles in the future as the character progresses, but for the moment I would say that the Warlock is a solid choice for Solo play, however it requires some thought and maintenance in the form of Soulshards, use of Fear and understanding of Curses and Damage Over Time spells. It isn’t a totally hands free character class, but then neither is the Hunter. 

World Of Warcraft (WOW) Warlock with Voidwalker

August 15, 2007

Founder Electronics Files Copyright Infringement Lawsuit on WoW

Filed under: News, World of Warcraft (WoW) — Multi-Player Gamer @ 6:17 pm

BEIJING, Aug 15, 2007

Founder Electronics Co., Ltd. has confirmed on August 15th in Beijing, China, that they have filed a copyright infringement lawsuit on World of Warcraft (WOW) in the China mainland, against the game’s US game developer Blizzard Entertainment. Founder Electronics is a well-known Beijing-based provider of across-media information transmission technologies, products, and services and is the largest provider of Chinese fonts in China.

Almost 90% of the press offices, publishing houses and printing plants in the People’s Republic of China use Founder Electronics fonts to typeset and print enormous quantities of newspapers, books, magazines, textbooks, documents and packages and 60% of the oversea Chinese-language newspapers and magazines are printed with the database.

Claims for compensation are as much as CNY 100 million, Founder Electronics has confirmed. Blizzard Entertainment has been accused of using five Founder fonts from the Founder Font Database, which Founder Electronics have patented. The use of the fonts by Blizzard Entertainment without permission also violates the Copyright Law of the People’s Republic of China.

The copyright infringement brings a loss of more than CNY 1 billion to Founder Electronics, according to its preliminary estimate. The case has been accepted and heard in a Beijing court.

Blizzard Entertainment has apparently run into a series of copyright protection accusations in China. In recent years, the US government has often criticized the Chinese government for incapably protecting intellectual properties in China, resulting a lot of US companies suffer from losses.

This new development is certain to have an impact on the release of the more troubled simplified Chinese-language Burning Crusade, the first expansion version of WOW in the mainland.

The9, Blizzard Entertainment’s Chinese Partner, is said not to have gotten approval for the version’s commercial operation in the mainland from Chinese regulators. This was disclosed by persons close to the company, who chose not to be identified. The9 is therefore unable to commercially operate the expansion version this year and has attempted to cover up the news in front of millions of Chinese WOW gamers who are already furious about their service.

Chinese WoW gamers have been enraged at the repeatedly delayed release of the version in the Chinese mainland steered by The9 who have accused by players as ‘arrogant’ and many have called for boycotting all the games operated by The9, including WOW.

As a result, Blizzard Entertainment’s finances may be seriously affected due to these latest developments in China.

What is an MMORPG?

Filed under: What-Is, World of Warcraft (WoW) — Multi-Player Gamer @ 5:19 pm

MMORPG is the short term for “Massive(ly) multiplayer online role-playing game”. It is a genre of online role-playing games (RPG or ORPG) for video and computer in which a very large number of players interact with one another in a virtual world over the internet. Some of the MMORPG games have Player versus Player (PvP) options.

As in all RPGs, players assume the role of a fictional character and control the character’s actions, called ‘role-playing’. Players even get into their roles during communication with others online and continuously pretend to be and speak as the ‘warlock’, ‘dwarf’, ‘elf’ or other role they have chosen, much as if they were experiencing a fantasy novel in real-time. The fictional characters are mostly of the fantasy world and place names that sound as if taken from the Lord of the Rings book series or other fantasy literature are the norm.

In the virtual world, players also travel routes to different cities, places and towns whilst ‘leveling-up’ their characters. Leveling-up is a term used by the online players which is the action of the character becoming a higher, more powerful role-player whilst playing through specific regions, places or cities within the game and gathering ‘points’ and even ‘virtual’ money to buy equipment and armor to suit their character.

MMORPGs are distinguished from single-player or small multi-player RPGs by the sheer quantity of online role-players (therefore called ‘massively multi-player’), and by the game’s continuously existing world. The games are typically hosted by the game’s publisher and therefore require internet connection; one cannot play an MMORPG game without connecting to the internet. MMORPG games continue to exist and evolve while the role-player is away from the game or their computer.

MMORPGs are very popular throughout the world, with combined global memberships in subscription and non-subscription games exceeding 15 million as of 2006.

Of the largest MMORPG games worldwide, the World of Warcraft (WoW), Everquest, and Guild Wars are perhaps the most popular. WoW was featured in an episode of the popular television series South Park which strengthened some public opinion that online role-players live in a world of their own to a negative degree which degenerates their real life situations.

A recent study completed by the Trent University has reported that, contrary to public opinion, online role-playing gamers as far from asocial characters as previously thought to be and quite the opposite, close true friendships and even partnerships online which are more lasting and deeper than real-world relationships. It has been demonstrated that even amongst partners and family, they share a dedicated co-existence.

Players have been known to expand their online friendships out into the ‘real world’ in the sense that players have met in real life and continued new, deep and rewarding relationships.

Since the millennium, MMORPGs began to attract the attention of the psychology and economics academia and non-gaming publications. Both positive and negative reactions are common.

Some MMORPGs have developed sophisticated economies with equipment, currency, and characters. All have been exchanged online for real money - a step from the ‘virtual’ into the real-world. Many earn a living online by selling characters, currencies and special equipment to other players. As a result, the study of “synthetic economies” has evolved.

To find out more about what an MMORPG is, you can visit the following links for more information:

  1. Wikipedia MMORPG
  2. Bella Online Computer Games What Is explanation
  3. Wise Geeks’ MMORPG What is

World of Warcarft (WoW) now accepting PayPal

Filed under: World of Warcraft (WoW) — Multi-Player Gamer @ 4:37 pm

Blizzard Entertainment Inc. has recently announced on their official World of Warcraft (WoW) website that they will now be accepting subscription payments via the Paypal online payment system and the payment option would be applicable to both old and new WoW players.

Players interested in taking advantage of this new arrangement are advised to visit the Account Management page, where one can select Paypal as one’s automatic payment method.

With The Wrath of the Lich King now the next big thing in WoW, Blizzard is hoping that this new transaction system will make the WoW MMORPG more accessible and hassle-free for online players.

MMORPG Players are not Socially Introverted

Filed under: Studies, Research & Reports, News, World of Warcraft (WoW), MMORPG Games — Multi-Player Gamer @ 4:13 pm

According to a recent study entitled “Social Interactions in Massively Multiplayer Online Role-Playing Gamers” done by Nottingham Trent University and reported by GamesIndustry.biz, MMORPG players are not socially introverted. The report, which was published in the US journal CyberPsychology and Behavior, dispels the myth that online gamers are asocial.

Nottingham Trent University professor Mark Griffiths has stated “This study has revealed many aspects of MMORPGs that were not known before … Previous research has suggested that gamers are socially inactive, but MMORPGs are actually extremely social games, with high percentages of gamers making life-long friends and even partners.”

The study took in nearly 1,000 MMORPG online gamers from around the world, researchers found that three quarters of gamers make good friends with the people they meet online. Almost half have met in real-life situations, and one in ten went on to develop physical relationships.

According to the study, gamers played an average of 22.85 hours per week. The most popular MMORPG in the study was World of Warcraft.

Other finds of the study were:

  • 30 per cent of gamers found themselves attracted to another player,
  • 40 per cent chose to discuss sensitive issues with online friends rather than real-life friends.
  • 81 per cent of gamers play with real-life friends and family as well as make good friends online

In the final analysis, the study reported that - “The virtual world that these games offer, allows players to express themselves in ways they may not feel comfortable doing in real life because of their appearance, gender, sexuality, age, or other factors. They also offer a place where teamwork, encouragement and fun can all be experienced.”

August 13, 2007

Hello MMORPG Gamer!

Filed under: Vanguard, Guild Wars, Everquest, World of Warcraft (WoW), MMORPG Games — Multi-Player Gamer @ 8:43 pm

Island Gamers Welcome to the mmorpg gamer blog; a blog managed by IslandGamers.com and the Island Gamers Official Blog. Why not join us and start blogging? You might be lucky enough to find the best tips here for your favourite mmorp game - World of Warcraft (WOW), Everquest, Guild Wars and Vanguard.

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